Nathan Mai

I’m a designer and engineer who builds small, careful tools for people who make things. Right now I’m working on Circular Motion Studio, a browser app for sketching looping animations, and writing about what I learn along the way. Before that I spent five years on design systems for teams that shipped faster than their documentation.

March 12, 2026

Each rewrite fixed the last one’s biggest mistake and introduced a new one.

January 18, 2026

Notes on making interface motion feel physical without making it slow.

© 2026 Nathan Mai

Nathan Mai

I’m a designer and engineer who builds small, careful tools for people who make things. Right now I’m working on Circular Motion Studio, a browser app for sketching looping animations, and writing about what I learn along the way. Before that I spent five years on design systems for teams that shipped faster than their documentation.

March 12, 2026

Each rewrite fixed the last one’s biggest mistake and introduced a new one.

January 18, 2026

Notes on making interface motion feel physical without making it slow.

© 2026 Nathan Mai

Nathan Mai

I’m a designer and engineer who builds small, careful tools for people who make things. Right now I’m working on Circular Motion Studio, a browser app for sketching looping animations, and writing about what I learn along the way. Before that I spent five years on design systems for teams that shipped faster than their documentation.

March 12, 2026

Each rewrite fixed the last one’s biggest mistake and introduced a new one.

January 18, 2026

Notes on making interface motion feel physical without making it slow.

© 2026 Nathan Mai